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#include <Skeleton.h>

Classes

struct  Joint
 

Public Types

enum  JointTypes {
  HipCenter = 0, Spine = 1, ShoulderCenter = 2, Head = 3,
  ShoulderLeft = 4, ElbowLeft = 5, WristLeft = 6, HandLeft = 7,
  ShoulderRight = 8, ElbowRight = 9, WristRight = 10, HandRight = 11,
  HipLeft = 12, KneeLeft = 13, AnkleLeft = 14, FootLeft = 15,
  HipRight = 16, KneeRight = 17, AnkleRight = 18, FootRight = 19,
  JointCount = 20
}
 
enum  JointTrackingState { kNotTracked, kInferred, kTracked }
 

Public Member Functions

Joint GetHandRight ()
 
Joint GetHandLeft ()
 
Joint GetWristRight ()
 
Joint GetWristLeft ()
 
Joint GetElbowLeft ()
 
Joint GetElbowRight ()
 
Joint GetShoulderLeft ()
 
Joint GetShoulderRight ()
 
Joint GetShoulderCenter ()
 
Joint GetHead ()
 
Joint GetSpine ()
 
Joint GetHipCenter ()
 
Joint GetHipRight ()
 
Joint GetHipLeft ()
 
Joint GetKneeLeft ()
 
Joint GetKneeRight ()
 
Joint GetAnkleLeft ()
 
Joint GetAnkleRight ()
 
Joint GetFootLeft ()
 
Joint GetFootRight ()
 
Joint GetJointValue (JointTypes index)
 

Friends

class Kinect
 

Detailed Description

Represents Skeleton data from a Kinect device connected to the Driver Station. See Getting Started with Microsoft Kinect for FRC and the Kinect for Windows SDK API reference for more information

Definition at line 15 of file Skeleton.h.


The documentation for this class was generated from the following file:

Generated on Sat Apr 26 2014 12:26:47 for WPILibC++ by doxygen 1.8.6