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#include <IRemote.h>
Public Member Functions | |
virtual void | AddConnectionListener (IRemoteConnectionListener *listener, bool immediateNotify)=0 |
virtual void | RemoveConnectionListener (IRemoteConnectionListener *listener)=0 |
virtual bool | IsConnected ()=0 |
virtual bool | IsServer ()=0 |
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pure virtual |
Register an object to listen for connection and disconnection events
listener | the listener to be register |
immediateNotify | if the listener object should be notified of the current connection state |
Implemented in NetworkTable, and NetworkTableNode.
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pure virtual |
Get the current state of the objects connection
Implemented in NetworkTable, NetworkTableServer, and NetworkTableClient.
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pure virtual |
If the object is acting as a server
Implemented in NetworkTable, NetworkTableServer, and NetworkTableClient.
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pure virtual |
Unregister a listener from connection events
listener | the listener to be unregistered |
Implemented in NetworkTable, and NetworkTableNode.